Wednesday, August 27, 2008

Location: Zangar Marsh Players 5 Level Range 62-64 Faction [Cenarion Expedition] Theme Underwater Naga Base, Broken Wing Heroic Key [Reservoir Key] He

keep within the Caverns of Time, the brooding dragon Nozdormu has awakened.

Since the world was young, the bronze dragonflight has safeguarded the winding labyrinth, monitoring the shifting timeways to ensure that the delicate balance of time is upheld.

But now the ancient Dragon Aspect Nozdormu has been roused by an elusive threat to his beloved caverns: dark, sinister agents have infiltrated the timeways, embarking on shadowy missions to alter the course of the past, present and future.

As a result, the bronze dragonflight has begun enlisting heroes to prevent the fabric of history from unraveling forever. For the first time, adventurers will enter the domain of the Timeless One, where they will undertake missions to prevent the sabotage of three key historical events:

Young Thrall's escape from Durnholde Keep, the first step on the path to his ascension as the greatest warchief the orcs have ever known...

The momentous Battle of Mount Hyjal, where Jaina, Thrall, Tyrande, and Malfurion succeeded in turning the tide against the dreaded demon, Archimonde...

And the opening of the original Dark Portal by the crazed wizard Medivh – an action that ushered in the First War and introduced the mighty orcs to the world of Azeroth.

tenpest

he mighty Tempest Keep was created by the enigmatic naaru: sentient beings of pure energy and the sworn enemies of the Burning Legion. In addition to serving as a base of operations for the naaru, the structure itself possesses the technology to teleport through alternate dimensions, traveling from one location to another in the blink of an eye.

With Outland serving as the strategic battlefront in the ongoing Burning Crusade, the naaru recently used Tempest Keep to reach the shattered land. However, when the naaru set out from their stronghold, Prince Kael'thas and his blood elves quickly raided the dimensional fortress and assumed control over its satellite structures.

Now, guided by some unknown purpose, Kael'thas manipulates the keep's otherworldly technologies, using them to harness the chaotic energies of the Netherstorm itself.

Though Kael'thas and his minions maintain a tight hold on the keep, a band of draenei recently hijacked one of its satellite structures, the Exodar, and used it to escape Outland. In seeking out other worlds, the draenei, led by the ancient prophet, Velen, hoped to find allies who would stand with them against the Legion and its nihilistic Crusade.

Gruul the Dragonkiller

n Azeroth, the black dragonflight has long been hated and hunted by both mortals and other dragons. Not so on Draenor. Indeed, dragons are not a species native to Draenor. When the infamous Dragon Aspect, Deathwing, discovered the Dark Portal and Draenor, he felt sure that few of Draenor's denizens would dare challenge the dragons. Thus it was that during the Second War, he traveled to Draenor and hid clutches of his eggs all over the world. Returning to Azeroth, he left behind only a small number of drakes to guard the eggs.

However, Deathwing had made a serious miscalculation by leaving some of his eggs in Blade's Edge Mountains. The gronn living in the area were not pleased by this potential challenge to their sovereignty. Tension soon erupted into conflict. Led by the mighty Gruul, the gronn and their ogre servants proved too much for the outnumbered black dragon guardians to handle. Nearly every dragon was torn from the sky by the diabolic incantations of the Bladespire clan, and then impaled by Gruul on the stone spires of the mountains. The bones still scattered about Dragons' End serve as a stark reminder of the dragons' defeat.

Today Gruul the Dragonkiller is worshipped as a deity by the ogres of the Blade's Edge Mountains. His powerful sons ravage both the Blade's Edge Mountains and the plains of Nagrand. Gruul's unparalleled strength and experience in battle would pose a serious threat if he ever chose to attack Horde or Alliance forces in Outland.

High King Maulgar

he Bladespire clan was once among the weakest ogre clans, lacking the numbers of the Bloodmaul or the physical strength of the Boulderfist. The birth of Maulgar changed their fate forever. Maulgar was stronger and hardier than any other ogre of his age, and his prowess in battle swiftly drew the attention of the previous high king. The king demanded a demonstration of Maulgar’s might, and Maulgar granted it, snapping the king’s neck where he stood. This action shifted the balance of power from the Boulderfist to the Bladespire, and drew the attention of mighty Gruul himself.

Fanatically loyal to the gronn, Maulgar now serves as Gruul’s right hand and the guardian of the gronn lord’s lair. Maulgar surrounds himself with only the most powerful of his clan and leads these elite few into battle, commanding them to augment his tremendous fighting abilities with their potent magic. With such powerful allies at his side and the rest of the Bladespire clan at his command, Maulgar has become the most dangerous ogre in all of Outland.

Tuesday, August 26, 2008

Warcraft gold-farms big business

Technology pushes society in new and exciting ways, some good and some bad. The world of online gaming isn’t immune from this either, with their being both upsides and downsides from the emergence of MMO games such as World of Warcraft and Everquest. Welcome to the world of the gold-farm.
One of the strangest sidelines to these games is the virtual economy that has built up around them, with money to be made from building assets by playing the game and then selling them to other gamers. By coupling cash-rich, time-poor players with slave wage workers in emerging economic countries, the people in charge can make big profits.
According to new research by the University of Manchester in England, this virtual economy is big business, and despite efforts by games developers, is likely to keep on expanding.

According to The Telegraph, the research team, lead by Professor Richard Heeks, found that there are almost half a million people employed in these so-called gold-farms.

Large-scale virtual sweatshops in countries such as China, Romania, Indonesia, and Mexico, are employing thousands of young men and women to acquire gold, equipment, and skills. These assets are then sold to gamers desperate for an advantage over their fellow addicts.

The people employed in this industry typically work 12-hour shifts with just a short break in exchange for accommodation, meals, and an average of $150 per month. The people at the top of the multi-million dollar industry can make fortunes, but the employees are left with little money, and an addiction to an online game they cannot afford to keep playing if the gold-farms go out of business.

Where there is demand there will always be supply, and so this black market virtual economy is likely to keep on growing until the developers behind the MMO games manage to stop the practise completely.

Monday, August 25, 2008

Yet more beta changes to Mages(4)

Improved Frost Nova renamed Ice Floes, moved to tier 1, increased to 3 ranks, now reduces cooldown of Frost Nova, Cone of Cold, Ice Block, and Icy Veins by 7/14/20%. Magic Absorption reduced to 2 ranks, increases resistances by .5/1 point per level, and restores 1/3% of total mana on a resist. Master of Elements now affects all spell criticals. Mind Mastery reduced to 3/6/9/12/15%. Molten Shields now gives Fire Ward and Frost Ward spells a 15/30% chance to reflect the warded spell. Prismatic Cloak (Arcane)increased to 3 ranks for 1/2/3% and now also reduces the fade time of Invisibility by 1/2 seconds. Pyroblast cast time has been reduced to 5 seconds. wow gold Shatter no longer has a prerequisite.cane Fiery Payback now reduces the cast time of Pyroblast by 1.8/3.5 seconds when below 35% health and also increases its cooldown by 2.5/5 seconds. Mana cost on Arcane Barrage Rank 3 reduced from 610 to 592. Ice Floes is now a Tier 1 talent instead of Tier 6. wow gold The new description is: Reduces the cooldown of your Frost Nova, Cone of Cold, Ice Block and Icy Veins spells by 7%/14%/20%. Elemental Precision is now a Tier 2 talent instead of Tier 1. The new description is: Reduces the mana cost and chance targets resist your Frost and Fire spells by 1/2/3%. wow Before this patch it increased your chance to hit by 1/2/3%. Improved Frost Nova removed. Shatter no longer has Improved Frost Nova as prerequisite. wow gold New Talent: Cold as Ice: Reduces the cooldown of your Cold Snap, Ice Barrier, Deep Freeze and Summon Water Elemental spells by 10/20%. Requires 1 point in Cold Snap and 25 points in Frost Talents. Winters Chill talent reworked. mp3 player It is now a 3 point talent instead of 5 points and now gives your Frost damage spells a 33/66/100% chance to apply the Winters Chill effect which increases the chance Arcane, Fire and Frost Spells will critically hit the target by 2% for 15 sec.
Stacks up to 5 times. Shattered Barrier description changed to: Gives your Ice Barrier spell a 50/100% chance to freeze all enemies within 10 yds for 8 sec when it is destroyed. wow gold The first thing that really jumps out at me here is the change to Fiery Payback, which makes it impossible to spam a 1.5 second Pyroblast at less than 35% health.

Yet more beta changes to Mages(3)

Empowered Frostbolt reduced to 2 ranks, increases damage by 5/10% of spell power and increases critical hit chance by 2/4%. Flame Throwing moved to tier 3. Frost Channeling now reduces mana cost of all spells by 4/7/10%. Frost Warding now increases armor and resistances of Frost/Ice Armor by 25/50%, now gives Frost Ward and Fire Ward a 15/30/5 chance to negate damage caused and restore mana equal to damage caused by the warded spell. Ice Floes renamed Cold as Ice, now reduces cooldown of Cold Snap, Ice Barrier, Summon Water Elemental, and Deep Freeze by 10/20%. Improved Counterspell now always silences the target for 2/4 seconds. Improved Fire Blast moved to tier 1, reduced to 2 ranks, reduces the cooldown by 1/2 seconds. Improved Flamestrike moved to tier 2, renamed World in Flames, now increases the critical hit chance of Flamestrike, Blast Wave, Dragons Breath, Living Bomb, Blizzard, and Arcane Explosion by 2/4/6%.

Yet more beta changes to Mages(2)

(2) Some of these are things we already knew about, but most are entirely new. Heres the list in full: Arcane Fortitude moved to tier 2, increased to 3 ranks, now increases armor equal to 50/100/150% of Intellect. Arcane Subtlety now reduces the chance your spells will be dispelled by 15/35%, and no longer reduces the resistance of targets. Arctic Reach now also affects Deep Freeze. Blast Wave now knocks all affected targets back. Elemental Precision moved to tier 2. Empowered Fireball reduced to 3 ranks, now increases damage by 5/10/15% of spell power.

Yet more beta changes to Mages(1)

As has become customary, a new build of the beta has rendered a lot of the Mage class changes I reported earlier today moot. Much of it is still relevant, but the new build has introduced some very substantial new talent re-workings. Blizzard continues to make good on their promise to polish" the Mage class, and the results continue to be both good and bad, but always intriguing. A full list of the newest changes and my thoughts on some of them follow after the jump.

Saturday, August 23, 2008

WoW Gold

The currency in World of Warcraft is WoW Gold. SO Without this WoW Gold you cannot get the skills and the equipment you need for your character.AND Every character is as good as its equipment, THEN you have to earn enough WoW Gold to get all this equipment.

You need 100 copper for 1 silver and 100 silver for one WoW Gold NOW. The fastest way to get WoW Gold is to buy it in the internet on WoW Gold Seller websites. You can get MORE WoW Gold ingame, with farming, crafting and questing, but this ways are long and difficult ways to get WoW Gold.

Friday, August 22, 2008

World of Warcraft Gold

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Wednesday, August 6, 2008

World of Warcraft: Wrath of the Lich King Updated Hands-On - New Zones, New Quests, New Story Elements

So far we've brought you the latest on the Death Knight and a look at one of the starting zones in the new continent of Northrend, Howling Fjord. Now that World of Warcraft: Wrath of the Lich King is finally in beta, we've been able to sit down for an extended period of time with the new content and have plenty to report back on. So far we've spent most of our time in the Borean Tundra--the second starting zone, which has plenty of quests to get experienced players going from the current Burning Crusade character-level limit of 70 to the second expansion's level limit of 80. First off, a caveat. Because this is a beta, many things are subject to change. Oh, and another caveat: We were playing as the Horde this time around. The next preview will be from the Alliance point of view, but this look at Wrath of the Lich King comes through the eyes of a troll.
Getting to Northrend is a simple affair for Horde citizens: Jump on a zeppelin from the new landing tower near the gates of the orc capital Orgrimmar, and you will soon find yourself gliding peacefully into the very heart of Warsong Hold, the Horde's foothold in the Borean Tundra. If you opt to get a zeppelin from the new tower by Undercity, you will find yourself in the Howling Fjord, which we saw at BlizzCon last year during our first proper look at this expansion.
The first thing to note about the Borean Tundra is how large it feels, especially considering that no one--not even those people who have shelled out several thousand gold to max out their riding skill at level 70--will be able to fly around Northrend as they arrive. The intemperate weather requires specialist training, apparently, and this will not be available to those fresh off the proverbial boat. The zone contains six flight paths and more than that number of distinct areas and factions seemingly fighting for control. The central Horde fort, Warsong Hold, is under siege by the spiderlike creatures of the Scourge, which are running rampant through the surrounding quarry, while the coast is shrouded in dense fog and sees battles between the walrus-esque Tuskarr race and mysterious raiders from the mist.
To the far west the Blue Dragonflight hold an island called Coldarra, under the watchful eyes of both red dragons and the mages of Dalaran and Kirin Tor. North of the Red Dragonflight's base of operations you have another quest hub in the form of a smaller Horde village, itself under attack by a number of restless spirits angry at the passage of a caravan over an ancient burial ground. To the west of them is a ruined temple that overlooks a Murloc encampment, now ruled by a well-meaning druid in a Murloc suit originally there to do some anthropological research. Among the ice floes off the coast near these friendly Murlocs are a number of more hostile ones, not to mention an orca or two out to make your life that little bit more confusing.
Moving across you have a crashed Scourge ziggurat in the far north, spewing out undead to make war on the Mechagnomes and their mechanical defenses who occupy a good chunk of the region's hot springs. The Nerubians--those spiderlike Scourge creatures--hold a good chunk of the springs too, sandwiched between the Mechagnomes, a number of elementals born from the steam itself, the Horde village, and an Alliance airstrip.
On the eastern coast there is a wrecked Tuskarr village--complete with the misty raiders from earlier--as well as, in the far northeast, an ancient temple city that has been overrun by the Scourge.

buy wow gold-experienced writers and artists

The popularity of the WoW commission at Comic-Con underscores fair how big and far-reaching this permit is. Here is the best place for the World of Warcraft players to buy wow gold. Not perturbation, then, that bigeminal companies are snapping up opportunities to transfer Warcraft outdoors of the PC and into else art forms.
Also move on the panel were representatives from Blizzard, including productive einstein Chris Metzen. Buy wow gold here. The crew from Storm was there to stress the company’s sincerity to these added creation lines. Rather than tossing the pass to remaining companies, Blizzard tight monitors every creation to piddle careful it fits with the lore, the art style, and the upcoming gameplay elements within the ever-expanding MMO.
The drivers, built using WoW’s LUA Scripting system, will let players seek their grapheme’s actions, spells, resister attacks and opposite interactions dramatically enhancing the play change. Novint is also desegregation a incomparable port in the mettlesome which gives players gentle attain to a customizable selection of spells and additional gritty wares items, allowing players to intuitively map up to 36 actions to Falcon movements with an in courageous User-Interface.
Meanwhile, Wild Kerfuffle is excavation with writers at Blizzard to acquisition comics detailing the lineage of the fabled brand Ashbringer, which is due to effort a leading tune in the upcoming Ira of the Lich Magnate line discourse. Want to buy wow gold? In fact, the panelists broken one other at this direction to all underscore honorable how often the comics and the volume in the expansion present representation. Readers of the comics were told to await both “twists and surprises,” honorable preceding to the enlargement’s supply
Tokio Pop and Undomesticated Flutter comics were the forward to talk, outlining all of the comics that are in production. Tokyo Pop lone has 14 Warcraft and octet StarCraft books in the pipeline, marrying together a entire armory of experienced writers and artists. Richard A. Knaak is also backward to the writing desk to pen digit new volumes.
Novint Technologies, Inc. (OTCBB: NVNT), the make of 3D match for consumer computing, declared today that they are nonindustrial 3D spot software drivers for Concern of Warcraft (WoW), which has over 10 1000000 users. Novint plans to reach the drivers for the award-winning Falcon brave individual, which allows users to think virtual occupation actions, objects, environments and unit feedback, later this period.
The unpredictable new or comical has e’er been a strain of the Warcraft content, and recent life saw the entry of the trading carte scheme, but an explosion of concerned products is on the scope.The committee contained representatives from Bunk Pack (producers of the collectible scorecard line as advisable as the upcoming miniatures brave), Yeddo Pop and Unbroken Assail (which produce the WoW comics), and DC Comics Unlimited (which is releasing a programme of figures).
The wares to get into the World of Warcraft session at Comic-Con enwrapped all the way around the writer and twofold confirm a duo of times. After that, there was no many live; the pipe was “drawn,” half an period before the session flat started. Hundreds of group, or solon, were overturned absent. Wrap around the control of the convention object was a connective of grouping inactivity in finish virtuous to be told that they couldn’t act in credit to see WoW.

IT IS YOURS WOW GOLD

There are several advantages that wow gold differentiate Warcraft game from the other online games. You need not be fast on the buttons instead Warcraft game allows you to read and then make decisions. There are actions involved powerleveling but as it has been already said that you need not be fast on the buttons or in other words it is not mandatory for you to be a vivid gamer. Warcraft game is clean of any adult content and contains mild violence. Though the game is rated as teen but players do not bother runescape money the age. Even adult people are found to be interested in playing this game. Easy accessibility of this game is attracting more and more gamers from young to old to runescape gold play the game and enjoy it. You can enjoy the real world experience in this fantasy world, which is saturated with various, and complex different combinations of many things that makes the possibilities of having fun endless. Unlike the real world, in the fantasy world you arers gold gifted with magical powers. Every player especially those who have cheap runescape gold played Warcraft knows how it is felt when entering the enchanted and often hostile world of Warcraft. For the beginners it can be thrilling and mind startling. Such thrilling stimulations drive the gamers to play this game more and more. The World of Warcraft boosts lotro gold the talent of the gamer and at the same time it sharpens your thinking capacity and nurtures your capability of taking right decision at right time. Warcraft is the biggest multiplayer online lotr gold role-playing game that will keep you wanting for buy lotro goldmore and more. You are sure to get addicted because of all the entertainment single software like this one can provide. Even if you are beginner you will find yourself uncontrollable runescape powerleveling from not playing the game online. It is so alluring. Unlike any other games World of Warcraft has the capacity to runescape gold catch your attention and will keep you hanging in front of your computer. his is a subscription game, with minimal wow gold fees. It also allows you to choose the length of time you want to play and pay accordingly. You can play for a period of two months, three months or six months runescape money that depends on you / player. Availability of various acceptable payment methods prevents any problems paying for the game if you decide to play World of Warcraft. This game is though runescape gold simple yet complete-game will provide you with so many features that you will never run out of things to do on. It is far more than a game because it is also a powerful social network where you get connected to over 20 or 25 people making a team in order to succeed in some parts of the game.

WOW Tailoring Guides

“Tailoring allows players to cut and weave various pieces of cloth into armor, bags, shirts, and other cloth items. Tailors can create cloth items for cloth wearing classes: Mages, Warlocks, and Priests. Tailors play an especially important role in guilds because they can create bags for the entire guild. They can also create specialty bags such as Herbalism bags that can increase gathering for the guild. They can learn powerful rare recipes as the highest levels which allow them to create powerful gear useful in raiding. Tailors can create shirts or dress-up items. Tailors do not require any special equipment to create their items, such as blacksmiths require anvils. Tailors can create items wherever they want, as long as they have the proper required ingredients. Tailoring does not require a gathering profession. Proper ingredients must be gathered from monsters or purchased from other players. If your friends know you"re a tailor they also may collect tailoring ingredients for you, provided you let them know exactly what you need. Special Clothes Tailors can also create special outfits such as dresses or formal attire. These can impress other people in town or be used for special occasions. Examples: Wedding Dress, Tux Shirt, Tux Pants, and Tux Jacket. Some players wish to purchase these which can result in steady sales in the auction house or directly to players. Shirts Tailors can create a wide array of different shirts. In addition to being available in different colors, shirts also come in many varying styles. Shirts can sometimes show prominently on a character, depending on what equipment they are wearing. A shirt has the potential to make a character look much better! Tailors can sell shirts to players looking to improve their appearance. Although some shirts are more expensive and harder to make, early easy shirts can still sell well.If you"re trying to make a look, try all of the shirts available. Collect them all! The most popular selling shirts are Dark Silk and Rich Purple Silk. Shirts: White Linen, Blue Linen, Red Linen, Green Linen, Gray Woolen, Stylish Red Shirt, Stylish Blue Shirt, Stylish Green Shirt, Bright Yellow Shirt, Dark Silk, White Swashbuckler"s, Formal White, Red Swashbuckler"s, Rich Purple Silk, Green Holiday, Black Swashbuckler"s, Orange Mageweave, Orange Martial, Pink Mageweave, Lavender Mageweave, Tuxedo. Specialization At the highest tailoring levels you can choose a tailoring specialization. The three areas of specialization are spellcloth, shadowcloth, and primal mooncloth. wow gold The benefit of specializing is that when making the respective cloth, you create two pieces of cloth for the same materials and cooldown - doubling your cloth making output. Each type of cloth has a four day cooldown on creation on their own timer. Therefore, once you specialize you can make two cloths for your specialization and one cloth of the other two choices, all on separate cooldowns. wow gold Once you have made your choice of specialization, you cannot switch specializations. To specialize, you must have at least 350 skill in tailoring. Head over to Shattrath City, where you"ll find four master tailors in the southeast part of Lower City. world of warcraft gold If you"re sufficient level and skill, they"ll offer a quest for specialization. You should review the various specialty patterns you can obtain by specializing before you make your decision. Your class and talent build will likely play a role in your decision. wow gold Here are some general guidelines for the items you can make with the three specializations: Spellfire Tailoring - Arcane/Fire damage items, 28-slot enchanting bag (Fire/Arcane Mage) Shadowweave Tailoring - Frost/Shadow damage items, 28-slot soul shard bag (Frost Mage/Warlock/Shadow Priest) Primal Mooncloth Tailoring - Healing, 20-slot bag (Holy Priest) You can still make some of the above items no matter what specialization you choose, however, it will take twice as long to create an item outside your specialization assuming you create all the required cloth yourself. There *are* certain cloth sets that can only be created by those that have a certain specalization. So make sure you research what set you want before picking your specialization. mp3 player Trading specialty cloth with tailors of other specialties can be much faster and more efficient. In addition, set bonuses of the crafted items may require you to be of a certain specialization to become active. Other Information Artisan Tailoring is available at the highest level once you have reached level 35. wow gold Horde players should head to Tarren Mill. Alliance players go to Timothy Worthington (Theramore Isle, Dustwallow Marsh). To advance beyond 300 tailoring, Horde players need to speak to Dalinna (near inn at Thrallmar) in Outland

WOW Gold Oforu Leveing

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Tuesday, August 5, 2008

New WoW Gold Guide from Valkor

There's a new kid on the gold making block with a new guide. It's called, somewhat unoriginally, Valkor's Gold Making Guide.
It costs real money so, in the interests of possibly saving you some cash, I put down my $37 and bought a copy. So many of these gold making guides are outright scams or, at best, weak copies of each other, or stuff you can find from browsing a few forums.
Was it worth it?
Overall I was impressed with the quality and depth of the guide. This definitely isn't one of those pathetic “me-too” guides so readily available. I was surprised to find many techniques in this guide that were new to me. We are all aware of the gold farmers; now you can see the ways they make so much gold so quickly. There's a mass of stuff in the guide including a lot of reference material which must have been a major undertaking to compile. A lot of the techniques are for higher level players but there's also a section for players under level 30. A few minor niggles over the organization but nothing major. To be fair there's a lot of information to sort and present.
As with all of the gold making guides there's a danger of them getting out of date quickly. The copyright date on this guide was originally February 2007 but it has been updated for may 2007. The author also promises regular updates in the future.
Overall, I'll give it my vote for the best gold guide available at the moment. You can read more, or get your own copy, by clicking here.Digg this Post to del.icio.us Post to Furl